Between
Between is a platform puzzle time travel based videogame. The goal is to escape techno-magical alien rooms connected by portals. The player can move between a precise time point in the past and the present. If he moves something in the past, then he creates an alternate present, because of the space-time paradox. Due to that, there will be multiple alternative time lines which will influence the player's journey.
This is the first version, aka demo, with only three levels.
Technologies: Unity, C#, Visual Studio, Adobe Photoshop

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Dungeon
Randomly generated dungeon according to a grid with bonuses and enemies. The player has to find the treasure in the dungeon while collecting coins and avoiding spikes along the way. He can throw bombs to free the path in front of him, but he also needs to be careful to not die because of them.
Technologies: Unity, C#, Visual Studio, Adobe Photoshop
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Up-Down
You are a paper-clip surrounded by papers and @s. You are allowed just to move up and down. Hit the highest possible score avoiding the @s in front of you or they will kill you in three moves. As the time goes up, they will also move faster and faster.
Technologies: Unity, C#, Visual Studio, Adobe Photoshop
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Simple Platformer
An experiment in the world of platforms: the player is the yellow hero who wants the key in order to complete the levels. He can move freely and double jump on platforms of different kind. There are all-sizes platforms, one directional ones, stairs, enemies and so on. 
Technologies: Unity, C#, Visual Studio, Adobe Photoshop
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